Is the £70 Price Tag Still Worth It? Exploring the Shift Towards Affordable Gaming

Alex Turner, Technology Editor
6 Min Read
⏱️ 4 min read

As the gaming landscape evolves, the question looms large: can consumers still justify spending £70 on a new title? Recent trends suggest that the market may be shifting in favour of more budget-friendly options, challenging the traditional perception of what constitutes a blockbuster game. With notable titles like *Clair Obscur: Expedition 33* coming in at £30-£40, the gaming community is beginning to reconsider the value of high-priced releases.

A Changing Game Economy

Historically, the £70 price point in the UK has been synonymous with “AAA” blockbuster games—those massive productions backed by hefty budgets, boasting stunning graphics and extensive gameplay. However, this norm is being challenged. Nintendo set a new standard in 2025 when it priced major Switch releases like *Mario Kart World* at £74.99, while speculation about the upcoming *Grand Theft Auto VI* hints at a potential price tag of $100, raising concerns over affordability in the gaming market.

Interestingly, several recent titles have garnered critical acclaim without demanding a blockbuster price. Games such as *ARC Raiders*, *Split Fiction*, and *Clair Obscur: Expedition 33* have been praised for their quality while being priced significantly lower, prompting industry leaders to rethink pricing strategies.

The Success of *Clair Obscur*

*Clair Obscur* has made waves, clinching an impressive 436 game of the year awards. Alexis Garavaryan, CEO of publisher Kepler Interactive, revealed to BBC News that the decision to price this acclaimed title below the traditional blockbuster range was a conscious choice. “Ultimately we’ve seen a number of larger companies increase prices quite regularly. And we’ve kind of taken the opposite action,” he explained.

The Success of *Clair Obscur*

Garavaryan emphasised that player preferences are shifting. Rather than prioritising high-fidelity graphics or sheer hours of gameplay, gamers are seeking unique and exceptional experiences. This has led to the question: is the hefty price tag of traditional blockbusters becoming increasingly hard to defend?

Consumer Spending on the Decline

A recent study revealed a decline in spending habits among gamers. Only 4% of US players reported purchasing new games more than once a month, while a third admitted not buying any games at all. This trend raises eyebrows regarding how developers, particularly giants like Take Two Interactive and Rockstar, will respond with the anticipated *GTA VI*. Expectations are high, especially given the substantial workforce behind the game, but many are predicting a price hike above the existing benchmark.

Compounding these concerns is the rising cost of components essential for gaming, such as RAM, which has more than doubled since October 2025. This surge in production costs further complicates the landscape for both developers and consumers.

Rethinking Value in Gaming

In a market where players are feeling the pinch, Kepler Interactive’s strategy to offer titles at lower prices is a refreshing departure from the norm. Garavaryan expressed a desire for gamers to feel they are receiving a bargain, stating, “We want them to feel like we are respectful of their money, respectful of their time.” This approach allows players to enjoy multiple experiences for the price of a single AAA game, creating an enticing proposition.

Rethinking Value in Gaming

While Kepler isn’t exactly an indie studio, it operates as a collective of independent developers, highlighting the potential for smaller teams to produce impactful games without the need for astronomical budgets. Rebekah Valentine, a senior reporter at IGN, cautioned against assuming this trend signals a complete shift away from AAA expectations. Titles like *Fortnite* and *Call of Duty* continue to dominate player engagement, suggesting that blockbuster games still have a significant role to play.

The Battle for Attention

Christopher Dring, editor-in-chief of The Game Business, echoed the sentiment that success in gaming is increasingly about capturing attention rather than simply appealing to wallets. In an age where consumers are inundated with choices, creating something that stands out is paramount.

Garavaryan remains optimistic about Kepler’s direction, even hinting at plans for a physical magazine—a bold move in a predominantly digital world. “I think as people move away from the more physical, the more human touch, we want to find that as a place where we find a lot of comfort,” he stated, underlining the importance of crafting authentic, human-centric products.

Why it Matters

The evolving dynamics of game pricing reflect broader trends in consumer behaviour and market expectations. As gamers seek more value for their money, developers are compelled to innovate, creating unique experiences that transcend the conventional blockbuster model. This shift could signal a new era in gaming, where creativity and originality overshadow mere production scale, ultimately benefiting players, developers, and the industry as a whole. As we move forward, the gaming community will undoubtedly be watching closely to see how these changes unfold.

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Alex Turner has covered the technology industry for over a decade, specializing in artificial intelligence, cybersecurity, and Big Tech regulation. A former software engineer turned journalist, he brings technical depth to his reporting and has broken major stories on data privacy and platform accountability. His work has been cited by parliamentary committees and featured in documentaries on digital rights.
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